社会杂志 ›› 2025, Vol. 45 ›› Issue (2): 124-150.

• 专题二:人类学的新视野 • 上一篇    

失格的竞争:赫伊津哈游戏理论中的文明省思

苏婉   

  • 发布日期:2025-04-29
  • 作者简介:苏婉,上海大学社会学院,E-mail:suwan@shu.edu.cn
  • 基金资助:
    本文受到上海市哲学社会科学规划课题“新质生产力视角下上海游戏产业发展机制与路径研究”(2024EJC013)资助。

Degenerate Agon:Reflections on Civilization in Huizinga’s Theory of Play

SU Wan   

  • Published:2025-04-29
  • Supported by:
    This paper is supported by the Shanghai Philosophy and Social Science Planning Project “Research on the Development Mechanism and Path of Shanghai’s Game Industry from the Perspective of New Quality Productive Forces”(2024EJC013).

摘要: 两次世界大战之间,面对社会生活领域的文化衰败与敌意加深的政治竞争格局,赫伊津哈将游戏之于人类文明的非功利性价值由个体美育扩展到群体共存层面,表明游戏之格具有推动群体间对立转向对等而非敌对的积极意义。赫伊津哈从“游戏人”假设出发看待竞争、暴力与战争之间的紧张关系,通过引入年鉴学派人类学的相互性哲学,以比较文明视野中的仪式性竞争呈现了游戏框架所具有的文化约束力。赫伊津哈与施密特抱有对现代文明的相似不满,却力图以“游戏性”打破以“政治性”作为对社会竞争领域根本判断的理论局面,指出重返人类生活严肃性的关键不在于敌友划分,而是在于复兴具有伦理内涵的游戏精神。

关键词: 赫伊津哈, 游戏, 竞争, 共存, 伦理严肃性

Abstract: Huizinga’s theory of play is often regarded as an imperfect foundational work of modern ludology due to its perceived excessive emphasis on Agon (competition). However, revisiting Huizinga’s theoretical framework and historical context reveals that his theory of play is fundamentally a social theory addressing how humans coexist amidst competition, rather than strictly a cultural theory aimed at defining play itself. Between the two World Wars, in the face of cultural decay in social life and the intensifying hostile political competition, Huizinga drew upon Plato, Schiller, and Burckhardt, as well as incorporated the philosophy of reciprocity of the Annales school’s anthropology into his elaboration of the “Homo Ludens” concept. Huizinga expanded the non-utilitarian value of play in human civilization from individual aesthetic education to the level of group coexistence, presenting it as a messianic proposal to reclaim classical humanistic traditions and the ideal of peace. Huizinga conceived of play as a beneficial competitive state crucial to civilizational development. Within a broad comparative civilizational perspective, the competitions, contests, and rituals, typically depicted by classical anthropology as occurring between opposing groups, were seen to create universal cultural institutions, such as law, poetry, and myth. These institutions possessed cultural regulatory power precisely because they were structured within a framework of play, mitigating tendencies toward fragmentation and antagonism among groups. For Huizinga, a significant cost of modernity was the decline of play within social life, where intense competition for economic or political power has led to an excessive encroachment of the domain of seriousness (Ernst) into the domain of play (Spiel), thus returning society back to its primitive state where only “prey” and “enemies” were visible, most dramatically manifested in the threat of “total war” to human civilization. Huizinga formulated this judgment against the backdrop of pre-World War II Germany’s increasingly unlawful diplomatic and military strategies. In contrast to Carl Schmitt, Germany’s leading jurist who similarly expressed dissatisfaction with modern civilization through his pessimistic friendenemy distinction theory, Huizinga replaced the assumption of “political man” with that of “playing man”, and substituted the figure of the “enemy” with that of the “opponent,” offering humanity an ethically enriched, more optimistic perspective. Facing today’s intensifying divisions and competition across various fields, revisiting Huizinga’s theory of play can encourage competing actors to adopt a spirit of play that maintains seriousness, cultivating the cultural ability to balance freedom with order and political passion with ethical norms. This approach serves to reaffirm the fundamental consensus required for peaceful human coexistence.

Key words: Huizinga, play, agon(competition), coexistence, ethical seriousness